Second Life: Hairy Hippo Fun Land


Looking towards Hairy Hippo Fun Land from Aquarium Grounds

 The idea of Bay City was born around 2008. As Marianne McCann explains in an article in the Bay City Post:

"The art deco theme would be further refined by Blue and Michael, both of which had a distinct interest in the look and feel of this new city. With "art deco" as the basis, they expanded on this in the blog post announcing this area to the public on 22 February, 2008, saying, "The style is the American urban experience, between 1940 and 1965, perhaps best typified by Chicago circa 1950 and marked by a distinct deco influence." 

(See article here)

Bay City wasn't built all at once. Parcels were set and auctioned off and people moved in. In 2011 the Moles built a boardwalk amusement park. Later the Hairy Hippo Fun Land became official. The last project was the "Rollercoaster".  (See Daniel Voyager's article here. )

Besides the roller coaster, Hairy Hippo Fun Land has all the traditional elements of an amusement park: a ferris wheel, bumper cars, a shooting gallery, food stalls, fortune telling machines and mutoscopes, and rides like the Teacup Whirl.

It is all a little bit grubby*, but full of touches of what I call "Mole humor" - that never gets old.


On a diet? Try the Hippo's Food Challenge to fill up on virtual food.



The food stalls look empty, but touch the front of the booth to get a treat.





There are over 30 virtual foods to try. Just be sure to always know where the nearest restroom is.



For lighter fare, try the seafood restaurant on the pier.


You can try your luck at a fishing spot. For more info visit 7Seas Headquarters. 




Warning: I recommend avoiding this game.

Remember this was built around 2011, which in SL years is the equivalent of the Stone Age. Still, most of the Hairy Hippo Fun Fair has held its own. One game I would avoid, though, is the 'test your strength' game, it was designed for simpler avatars.

Have fun!





*look closely at the flies





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